Childhood Drawings

muppet_show

One of MANY childhood Muppet drawings. 9 years.

When I told a colleague and friend I was going to quit drawing for Bamse – my main source of freelance work for the last 14 years – and that I was considering whether cartooning really should be my day job, he wisely suggested:

Why don’t you go back and ask yourself why you wanted to do this in the first place?

That’s the kind of question that gets you thinking. As I wrote in the last post, I tried to give up drawing a couple of times, but never succeeded. Just like I tried to be somebody else at times. Someone better and more interesting. Neither did I succeed in that. This is how I turned out, like it or not. I’m many things, among them a cartoonist. No matter how I earn my living, I’ll always have that special interest for design and strange creatures made up of shapes and lines. Just like I’ll always be a saxophone player, interested in music, even though it’s not my job. It doesn’t really matter if I’m good or bad.

electric_mayhem

I always loved the musicians in the orchestra pit of The Muppet Show.

Another artist friend said that being an artist isn’t about the work you do, but about your mindset. How you think about yourself and your art. What you are doesn’t equal what your job is. It’s not your total output that defines you. If you’ve got the eye of a cartoonist, you’re a cartoonist. If you’ve got the ear of a musician, you’re a musician. You can play one note on a piano and still be a piano player. You decide who and what you are. Others can label you whatever they like. They are not important.

But I want to try to answer my friend’s question. To be able to do that, I think we have to go back in time, and look at some childhood drawings.

jpgrosse

JP Grosse, the owner of the Muppet theater. Note how Swinetrek (the space ship from Pigs in Space) is tearing down the theater.

Why did I want to do this in the first place?

One answer would be that someone once told me I was good at drawing. Back in the days, in class, I was “the one who could draw”. Well actually we were two, me and my drawing buddy Axel. He had this dark streak in his drawings, while mine was somehow more light weight. He works as a tattoo artist today, while I went into cartooning. Funny how things go.

star wars axel

Drawing buddy Axel’s rendering of Luke and Greedo. Mid-eighties.

stormtrooper

Stormtrooper in some kind of tie-fighter. 9 years.

Another answer is that I’m on a search mission. For what I’m not sure. It could be something I lost. The way you used to be excited about stuff as a kid. You know, the magic. Or it could be the hope that something better comes along. Certainly there must be treasure at the end of the rainbow? I might be chasing shadows, but I know I have to keep looking whenever I’m in the sun, when I read, when I listen to music, when I see cool design, when I watch one of my favorite movies, when I’m on my way to see family and friends.

ernie
bert2

Best friends, Ernie & Bert, mid eighties. I’ve always loved buddy pictures.

As a kid I was excited about many things. And magic was to be found everywhere. I wasn’t the kind of child who “stayed inside while the others kids played outside”. I was pretty active in general, doing all kinds of stuff, alone or with friends. I get annoyed when artists say they were always loners who hated what everybody else did, so they chose art instead. To me there was never a contradiction between art and anything else. Art was just one of many things. I guess I was like any other kid, but slightly more obsessed with drawing.

bamse

Ever since I saw Rune Andréasson’s animated TV-films for the first time, I’ve been a Bamse fan. As a kid, getting the comic book in the mail was the excitement of the month. It made sense working for Bamse. I felt I was able to “give something back”.

TV, Comics and Toys

TV was always magic to me, and still is, even though I hardly watch it these days. I grew up in 1980s Sweden. There were only two public service channels, TV1 och TV2. Whatever came on, everybody watched. Cable TV was around, but it was kind of an exception. Series aired one episode a week, and since we had no video recorder, that specific time became sacred. No one was allowed to talk when The Muppet Show, Sesame Street or Fraggle Rock came on!

bert

gobo

Three Henson TV-series that captured my imagination in the eighties.

In between episodes I wanted to stay in those worlds that so tickled the imagination, and spend some more time with those colorful characters. With no video recorder, the only way I knew was drawing. With pen and paper you can go anywhere, and the ticket is super cheap. To me that’s probably the greatest things about drawing.

fraggles_in_space

Fraggles in space, why not?

We used to watch anything really, not only children’s shows. Me and Mum were avid fans of Dallas for example. We would watch TV side by side in the sofa, and if things got scary she would put a pillow in front of my eyes. Like when we watched V and the lizards got their masks removed, intentionally or in battle with Donovan and the rebels!

donovan_lizard

This scene from the first V episode haunted my dreams for many years. 9 years.

v-ödla

v-serie

Usually I made comics and books about everything I saw on TV.

v-ödla_med_mask

I also used other materials. Here’s a V lizard with a human mask, in fabric.

v-ödla_ingen_mask

And here it is, without the mask. Anatomy was really my thing back in the mid eighties.

What got me in creative mode was usually TV in combination with merchandise or comics. Like if you watched Fraggle Rock on TV and you were lucky enough to get some Fraggle toys, or if you watched The Muppet Show and then you got the Muppet Show comic books. That always made me reach for my drawing pad. Thus you’ll find in my archives drawings of the Muppets, Bamse, Tintin, Star Wars, He-Man, V, G.I.Joe, Ghostbusters, Alf etc. all depending on what was on TV at the time, and what toys and comics were hot (and what my Mum found appropriate for her son).

Some pieces of merchandise and comics that inspired me to create:

worn-out-muppet-comics
plastic-fraggles
He-man_minicomics
heman_album
action_force

And here are some of my responses to these:

he-man skeletor
hordak
change-man

We made up our own characters, of course. I should’ve sold Change Man to Mattel!

cheating

Here’s Cheating from 1988. Note that he’s often being called “Shit” by his comrades.

ghostbusters

Ghostbusters was great because you were free to think up any kind of weird ghost for Egon, Peter and the others to battle.

stormshadow_pillowcase
storm_shadow_closeup

I was so into action toys between ca 9-12 years, and I used every opportunity to indulge in my passion. Needlework was obligatory at school, so I made a Storm Shadow pillow case. I was such a bad ass those days.

When I had friends over to play, they had to put up with various projects, like making books, building “cities” (worlds or sets), putting on puppet shows, building clay characters etc. What made my drawings stand out wasn’t perhaps so much the quality, but the sheer amount of them.

But I did solo projects too, obviously, since I was always drawing. One of them was a Tintin book. I was spellbound by Tintin travelling to the moon for a couple of years. I used to watch the animated mini-series on TV, then read the graphic novels. We recorded the sound of the TV-series by hanging a microphone in front of the loudspeaker. Then I listened to the cassette and drew from memory. I ended up with a book 460 pages long. I was 8 at the time.

månraketen

Has there ever been a more iconic design than Professor Calculus’s rocket?

tintin

Page 85/460 of my insane book project. 1985.

tintin-boken

My grandfather knew book binding and helped me make it into a hard cover. It’s a dear item in my bookshelf, and a nice memory of my grandfather.

Video games

My very first video game experience was probably playing Pong on my cousins’ classic Atari console. What got me hooked though was Game & watch. It became the thing at the schoolyard. We borrowed each others games, but damn you if you didn’t bring your own lithium batteries! I had Donkey Kong and Climber, the latter with a transparent screen, so you could vary your backgrounds. It even had a boss!

game&watch

My friend Pato tells me these are worth some dollars today. Dude, they are not for sale!

Ca. 1986 Mum finally gave in to my nagging and got me a Nintendo Entertainment System. She’s said she never regretted it, maybe since it spawned so much creative energy. I joined the Nintendo club, I kept a journal about cheats and tricks I learned, keeping statistics over which games I completed and so on. And of course, the games inspired me to draw.

megaman2_characters

Mega Man 2, one of the greatest games of the NES era.

Some friends had the NES, some had the Commodore 64. These machines changed everything. We became the first gaming generation. What was so amazing with electronic games was that for the first time you could control what was happening on screen. As a player you became co-creator so to speak. After that, interactive art to me seemed to outconquer all other art forms. At least for some years.

There was certainly something magic about simple pixel graphics and crude sound effects. Those little squares and blip blop music forced you to use your imagination and “fill in the gaps”. Today with everything perfectly defined by high definition 3D and orchestrated soundtracks, you get everything served on a silver platter. I’m not saying games were better in the past, I’m just saying very little is left for the imagination.

link

To get into the early Zelda games you needed imagination, and a helluva lot of patience.

Also, playing those early games was a way to hang out with your friends. Since the games were fairly simple you didn’t have to spend 50 hours alone locked in a room with headphones to complete them. They didn’t consume your soul, merely an afternoon or so. I’d say some of my happiest childhood memories is gaming experiences with friends.

smb3_2

Super Mario Bros. 3, perhaps THE greatest game of the NES era?

Florida 1990

The start of my cartooning becoming something more than a childhood hobby can be traced back to when I was 13. The family went to Florida for a two week vacation in Miami and Orlando. It was the summer of 1990. Teenage Mutant Ninja Turtles were super hot. Or Teenage Mutant Hero Turtles as they were renamed in Europe since “ninja” was considered too violent. Man, that was another era…

leonardo
rafael

The coolest turtle was always the one with the sais. Why he’s dressed as a flasher is unclear. Thirteen years.

shredder

There simply has never been cooler enemies than these guys.

When we travelled by rental car from Miami to Florida, we stopped at this gas station and cantina called Roy Roger’s (for Swedes that’s kind of a remarkable coincidence). There in a corner was the TMNT arcade game… My head was completely blown off! I didn’t have enough quarters to get past Bebop and Rocksteady (which was fairly early on in the game), but it didn’t matter. I wanted to stay in that world forever.

turtles_original

Eastman and Laird’s Ninja Turtles comic books started out already in 1984. They had a more “undergroundish” and darker look.

turtles_kid-friendly

The Turtles material that came to Sweden was the kid friendly version based on the TV-series. Didn’t matter, that’s the stuff we loved.

Then at MGM Studios, we saw the Turtles live! They came in their yellow Turtle mobile, stepped out and waved to the audience!

bild-8

We’d had an amazing journey, visiting the Everglades, Kennedy Space Center, we’d gone fishing and I’d nearly caught a barracuda. We’d seen Sea World, Epcot Center, Magic Kingdom and more. I was excited by everything. From the advanced parades, roller coasters and shows in the parks, to watching the animated Super Mario Bros. Super Show on the hotel room TV, or just buying cereals at the super market (I always loved cereal boxes). Something about being there in that environment triggered something.

A wish or hope started to materialize in my young still highly impressionable mind. I wanted to “get behind it”. Getting to the producing side of things. Not just consume stuff. It wasn’t dreaming about fame and fortune, I just wanted to be part of the magic store.

I’m always reminded of that time when I’m in the sun. I once asked my Dad – a brave and relentless person – from where do you get your strength? He said “the sun”. I think I’m the same. I adore the sun. I’m generally a much more inspired person during spring and summer season in Sweden. As I get older, I find it increasingly hard to keep my spirits up during autumn and winter. No sun for six months, it’s just unbearable.

On our way back from Florida I learned that Jim Henson had just passed away, a month or so before we got there. I knew as I saw it on the cover of just about every magazine in the airport. It wasn’t until several years later that I realized the significance of this, for me. As a kid, Jim Henson was just a name for me. Later on I came to realize how much his work had inspired me. You can read more about this in a previous blog post.

life-magazine

I guess you could say the Florida trip marks the end of my childhood. When we got back, teenage life awaited, and things were never quite the same again. From Teenage Mutant Ninja Turtles to Teenage Real Life. But that’s another story…

So, why did I want to do this in the first place?

As a child, drawing became a way to stay in the fantastic worlds of the TV. Spending more time with all those lunatics and weirdos, reliving their stories, or creating new ones. Eventually I wished to be on the producing side, to be part of the magic store. Later on, I guess you could say there was an element of nostalgia. Drawing became a way to “go back there” when everything was greener and sunnier, and more fun and exciting. But it was never really about the pop cultural items themselves, it’s the friends and family I shared those experiences with, and the creativity they sparked.

fragglarna2

From one particularly intriguing Fraggle episode, in which they went looking for the Echo Hole, to let the finger of light decide who’d be Ruler of the Rock. Ca. 1985.

Just like the sun stays in your skin after a great summer day, drawing for me became a way to stay in the sun, even during dark days. And I wish for my cartoons to bring some sunshine to whoever sees them. Not that they necessarily have to be happy, but luminous maybe?

Robin: Uncle Kermit, is this about how the Muppets really got started?

Kermit: Well, it’s sort of approximately how it happened.

Same thing could be said about my story. This is one version. There’s a zillion other ways to tell it. Most importantly, it’s a thing of the past. It’s really not that important. What makes me look ahead and keep me going at cartooning today are not necessarily the same things, but they’re part of it. Thanks for reading.

ALL DRAWINGS IN THIS POST ARE © ANDREAS QASSIM

Andreas Qassim Year Zero

You might have noticed a slight change in the title of this blog. Studio Qassim have become Andreas Qassim. A tiny change indeed, but there’s more to it than just a word.

The last couple of years has been transformative for me. I worked on my first animated feature film. I became a father. I quit a job I had off and on for fourteen years. I’ve been on parental leave for seven months. Taking a break from work life, focusing 100% on family, left me quite some time to think about… work.

When it comes to drawing I felt I needed to redefine myself. I’ve never been comfortable identifying myself with being some kind of mercenary. Pay me and I’ll draw whatever you want, in whatever style you prefer. Even when doing commercial stuff, integrity is key.

Neither am I comfortable identifying with my job. There’s more to life than work, you know? And I’m not Mr Drawing Man whose super power is to draw pretty drawings. Like some kind of a party trick. I don’t give a shit about pretty drawings.

There’s a lot of things I’m not. I’m not a painter, I’m not a fine artist, I’m not a graphic designer (or am I?), I’m definitely not a fantasy artist, or a realistic illustrator.

…have you ever seen talented realistic style illustrators draw cartoon characters? Often, the result is a blobby, undefined, expressionless figure.
Tom Bancroft, Creating Characters with Personality

My heroes aren’t artists. They’re puppeteers: Henson, Oz, Hunt, Nelson, Goelz, Whitmire. They’re also cartoon directors and designers: Avery, Jones, Freleng, Kricfalusi, Murray, McCracken, Tartakovsky. OK, throw in a couple of comic creators too: Schulz, Hergé, Andréasson, Watterson. The one thing these guys have (or had) in common is the ability to create unforgettable characters.

I’m mainly interested in characters, and design. And storytelling through image, words and sound. But character comes first. No characters, no fun. My main way of expressing this was always through cartooning, so I guess I’m a cartoonist. I like to draw funny looking characters. That’s it really.

The point is though, it doesn’t really matter if I’m a good or bad cartoonist, or if cartooning is my job or not. It’s just something I do. Sometimes a lot. Sometimes occasionally. I tried to quit a few times but always came back to those pesky characters.

Through the years as a professional cartoonist I’ve come to know much better what I like and what I don’t like. Most things out there leaves me completely indifferent. “What kind of bull shit occupation is this?” I ask my self and start looking for an alternative career. But then there’s the stuff that makes me feel like “hey, this is pretty neat”, and want to sit down and draw immediately.

I was never about just one thing. I have many interests. One of them is writing. Expressing myself in words. I love to write long e-mails to people, especially if it annoys them. For a long time I muzzled myself, in order not to be inconvenient to the wrong guys. But you know what, life’s too fucking short. From now on I’ll tell you what I want, whether you like or not. This is my blog. Take it or leave it. Please don’t hesitate to comment or argue with me if you disagree.

There’ll be the occasional “look what I’ve drawn”, but also just stuff about stuff. Silly things. Don’t worry, I won’t write about toilet visits or my sex life. There’s a difference between personal and private. Some folks don’t get that. My ambition is to make this blog more… personal.

This is Andreas Qassim Year Zero.

Bella på berget

Bamse #10 2014 should be out any day now. Great cover as usual by the dynamic duo Lars Bällsten and Bernt Hanson.

cover

The lead story “Bella på berget” was written by the one and only Susanne Adolfsson and drawn by me. It’s special to me since it was my last Bamse commission. Rune Andréasson taught me to never say never, but this is it for now anyway. There’s actually one left not published yet called “Vinden vet sa Brumma”, written by Rune himself. But the Bella pages were actually the very last I drew. As usual I’d like to let you in on the process.

bella_design

 Design doodles of Bella.

bella_design2

This is basically the one we went for.

5_skiss

 I’ve really come to like digital sketching. Being able to resize and move stuff around is liberating. More energy left to focus on things like composition and getting the poses and expressions right. But beware of Cmd+z! It’s a double-edged sword…

5_tuschThe third Bamse comic I ever inked. Also done on the Cintiq. Getting there?

5_färg

My scanner isn’t working at the moment, sorry for the smartphone photos.

Skärmavbild 2013-11-15 kl. 09.21.43

Screen shot from my digital workspace. Photoshop and Bridge.

© Rune Andréasson

Litteralund 2014

deltagare

26 April 2014 I held a workshop in character design at Stadshallen in Lund. This was part of Litteralund, Sweden’s biggest book fair for children and youth. The children and their parents were supposed to create The World’s Longest Character Lineup. Now, I don’t know if we actually reached this goal, but what we did succeed in was making some really cool imaginative characters during a fun and sweaty day (the sun in the windows created a feverish subtropical atmosphere). Big thanks to all the great cartoonists who joined the fun! Here’s a pan of the entire lineup (sorry for the blurriness, couldn’t get the damn settings right):

Litteralund 2014 Character Design Workshop from Andreas Qassim on Vimeo.

gubbe

My own go at designing a character. It never made it to the lineup, since it was already crammed with enough strange creatures. 🙂

självporträtt

This is how I saw myself during the workshop. I had a great time doing this. So great in fact that I’ll hold another workshop this summer 18-20 July at Torekov Art Center. It’s a 2 day intensive course about character design and comics. You’ll create your own character and a short comic strip or page starring your character. Is that cool or is that cool? If you’re in the area, why don’t you join us?

Making a carnival poster

16-18 May it was once again time for the quadrennial Lundakarnevalen (The Lund Carnival). I was part of the 2002 carnival and the 2006 one. This time, with quite a few years of distance from student life, I entered the official poster competition. Mine was one of five entries that reached the final. I didn’t win. However I enjoyed doing this competition. I found a style and a way of working that I liked. The theme of the carnival was “futural” (futuristic, kind of…). I wanted to make something that reflected Lund’s peculiar mix of conservatism and progressivity. I started out with lots and lots of doodles and ended up with this final sketch, done in Photoshop:

karneval_skiss

I always loved Back to the Future, the scruffy Delorean being able to travel in time and fly and what not. Thus I chose a “retro” cartooning style (50s-ish) with a futuristic subject matter (a flying old fashioned tram). The vector art was done in Illustrator. A lot of thought went into this: two students one of each sex, the Lund University lion, the logo resembling electricity fueling the tram, the cathedral, the flying retro cartoon cars, the transsexual cyclist, the pride rainbow, the computer motherboard texture in the background etc. I wanted it all in there and ended up with something quite messy:

futuralkarneval_qassim131011It got me into the final at least! The committee’s critique was basically “try to remove some stuff and find a better font”. Their critique was entirely justified. So I spent a day or two removing stuff and looking for easier to apply, non-homemade fonts. My good ol’ friend Alfred Beckman helped me a lot during this process. Thanks Alfred! Your generous input always improves my work! I ended up with not one reworked entry, but four:

futuralkarneval_131111_4_1

futuralkarneval_131111_5

futuralkarneval_131111_6

The committee really liked the transsexual student on the old-fashioned bike, so I made one version with him/her as the main graphic object rather than the tram. Maybe it’s the best one? I like the simplicity, but I think however that this one is my favorite:

lackalŠngakarnevalI put this one in my online portfolio before the carnival, thus I changed the name, so there would be no confusion with multiple carnival posters circulating the net. Which one of these is your favorite?